It has been said that play is the work of childhood. Well, here at We Come to Learn, play — beautiful, colorful, meaningful, engaging, tech-forward play — is also our work.
We are a small, dedicated group of educators and parents who also happen to be experienced web developers, web designers, artists, and writers. We build the games that we as teachers would want to use in our own classrooms and that we as parents would want our own children to play.
We Come to Learn games have several important features that set them apart.
First of all, our games are beautifully designed. You won’t find higher-quality production values than in We Come to Learn games and apps. They are also solidly built and rigorously tested before ever being offered to the public.
We Come to Learn games are also instructionally sound. They are carefully designed to be intuitive enough that a young child can pick them up and play them on his own but “meaty” enough that a teacher can use them as a part of her instructional repertoire.
Finally, WCTL games are built around clearly defined, measurable learning objectives, and parents and teachers can obtain individualized reports of progress for each child registered to play each WCTL game. All you have to do it create an account on our website and make sure each child playing a game creates a player profile which he or she uses each time a game is played.
We Come to Learn is not just about playing games. It’s about learning and improvement. Once you create an account, you can set up individual players, and we’ll track their progress on a game’s learning objectives.
Accounts are used solely for WCTL game purposes, and personal account information will never be shared with anyone else.
We Come to Learn games are based on real learning games played in real elementary school classrooms and are intended to cover a variety of important basic skills in literacy and numeracy, skills that are essential to later learning regardless of the state or national standards used in your area.
We already have an ever-growing pile of ideas just waiting to get turned into games, but we are also always eager to hear from you, the teacher and parents whose children play our games. If you have an idea for a game or simply want to suggest a skill area for which you wish there was a great game available, please let us know. We’d love to hear from you!
We realize that the terms “the basics” and “basic skills” are used by different people to mean different things. Here at We Come to Learn, we use that language to describe the academic skills that are the building blocks for all future learning, such as learning to identify shapes and colors, the alphabet, and letter-sound relationships, and learning to count and identify numerals.
If we identify a game’s subject focus as “Basics” it means that this particular game does not concentrate on a single skill but rather covers several. Three Things is an example of a game that covers a variety of “Basics.’
All We Come to Learn games are created to cover basic, essential skills that are the necessary building blocks for academic success, regardless of the state or national standards your child is exposed to or tested on.
First, make sure you have created a free WCTL account and that your child is playing a WCTL game.
Next make sure you have created a player within the game. (Each game allows up to six individual players at any one time!) All game play performed under an individual player will be stored and saved to your WCTL web account, assuming you have access to a cellular or wireless connection. If there is no current cellular or wireless connection, all game play data will be saved locally within the game until a connection becomes available. Data will then be reported to your WCTL account as soon as you reopen that game.
Also, even when there is a cellular or wireless connection, if the game is ended during game play (that is, without hitting the back button to return to the player profile or home screen) there is a chance that not all of the data was transmitted before the game was turned off. But again, even if the data was not immediately transferred to WCTL, it is still stored locally and will be sent to your WCTL account as soon as the game is reopened with a cellular or wireless connection.
Yes, if you want to monitor your child’s progress on a game, you need to sign in to that game with a WCTL account.
You do not have to sign in to a game with WCTL to be able to play it, only to receive progress reports.
Each WCTL game allows you to create up to six individual player profiles for which WCTL will track and report progress. You may delete a player profile at any time, for example if you want to replace a former player with a new one.
You can delete a player profile simply by hitting the “DELETE” button at the bottom of the player profile screen within a game’s “Parent Options.” Once a player is deleted, his or her prior game play data will still be available for viewing on your WCTL web account, but it can no longer be altered by future game play.